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Add a level screen provider registry #4118
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Add a level screen provider registry #4118
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Looks good, just a few minor changes.
LevelScreenProvider old = LevelScreenProviderAccessor.fabric_getWorldPresetToScreenProvider().put(key, provider); | ||
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if (old != null) { | ||
LOGGER.debug("Replaced old level screen provider mapping from {} to {} with {}", worldPreset, old, provider); |
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Generally we crash if there is a duplicate, is there a specific usecase for overriding them?
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The FlattenableBlockRegistry
, LandPathNodeTypesRegistry
, SculkSensorFrequencyRegistry
, StrippableBlockRegistry
, VillagerInteractionRegistries
, FabricDefaultAttributeRegistry
, MinecartComparatorLogicRegistry
, and VillagerTypeHelper
classes provide registration methods which log replaced values the same way.
/** | ||
* Adds registration hooks for {@link LevelScreenProvider}s. | ||
*/ | ||
public final class LevelScreenProviderRegistry { |
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We generally use interfaces for most public API like this, I would move the logic (with the logger) to an impl class.
@@ -48,6 +60,12 @@ public void onInitializeClient() { | |||
}); | |||
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ScreenEvents.AFTER_INIT.register(this::afterInitScreen); | |||
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Registry.register(Registries.CHUNK_GENERATOR, FABRICLAND_ID, FabriclandChunkGenerator.CODEC); |
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I assume its fine to register this only on the client? In a real mod this wouldnt be like this, maybe just put a comment on it for people using it as a reference..
@Mixin(LevelScreenProvider.class) | ||
public interface LevelScreenProviderMixin { | ||
@WrapOperation(method = "<clinit>", at = @At(value = "INVOKE", target = "Ljava/util/Map;of(Ljava/lang/Object;Ljava/lang/Object;Ljava/lang/Object;Ljava/lang/Object;)Ljava/util/Map;")) | ||
private static Map<Optional<RegistryKey<WorldPreset>>, LevelScreenProvider> makeMutable(Object k1, Object v1, Object k2, Object v2, Operation<Map<Optional<RegistryKey<WorldPreset>>, LevelScreenProvider>> operation) { |
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ModifyExpressionValue
This pull request adds a registry for level screen providers in the
fabric-screen-api-v1
module, which control the screens available from clicking 'Customize' on the create world screen. It can be used in the following way:To test this registry, a Fabricland chunk generator and world preset has been added to the
fabric-screen-api-v1
test mod. The create world screen allows opening a customization screen which allows the background and outline blocks that are generated to be changed:The corresponding names in Yarn mappings may be improved, so the
LevelScreenProviderRegistry
class name in this API should not be considered final.Note that the
LevelScreenProviderMixin
class modifiesMap.of
rather than replacing the field value as other registry API mixins do; theMap.of
method is more brittle, but seemingly is required asLevelScreenProvider
is an interface. See this Discord message for more information.Fixes #3926